14-16 September 2009
Amsterdam, The Netherlands
Ninth International Conference on Intelligent Virtual Agents (IVA'09) http://iva09.dfki.de (DEADLINE: 17:04:2009) Call for Papers Ninth International Conference on Intelligent Virtual Agents (IVA'09) September 14-16, 2009 Amsterdam, The Netherlands Intelligent virtual agents (IVAs) are interactive characters that exhibit human-like qualities and communicate with humans or each other using natura l human modalities such as speech and gesture. They are capable of real-time perception, cognition and action that allow them to participate in a dynami c social environment. IVA?09 is an interdisciplinary annual conference and the main forum for presenting research on modeling, developing and evaluating intelligent virt ual agents with a focus on communicative abilities and social behavior. In addition to presentations on theoretical issues, the conference encourages the showcasing of working applications. Researchers from the fields of human-h uman and human-robot interaction are also welcome to share work which has a bear ing on intelligent virtual agents. IVA?09 is held in cooperation with the Association for the Advancement of Artificial Intelligence (AAAI), the Euro pean Association for Computer Graphics (EG) and the Association for Computing Machinery (ACM SIGART and SIGCHI). SPECIAL TOPIC: ?GAMES? IVA?09 particularly encourages submissions on this year?s special topic of games. The game industry is the source of the world?s largest selection of interactive characters. To date, the creation of these characters and thei r social behaviors has largely relied on carefully hand crafted techniques ra ther than automation. With larger environments, grander stories, more players a nd a greater demand for realism, hand crafted approaches are unlikely to scale. Imbuing characters with more intelligence and self-determination is an ongo ing and so far unfulfilled goal of the game industry. IVA?09 is an opportunity to reveal, tackle and discuss the issues that relate to using intelligent virt ual agents in games and aims to strengthen links and the exchange of knowledge between academia and the game industry. TOPICS OF INTEREST Design and modeling of IVAs - design criteria and design methodologies - evaluation methodologies and user studies - ethical considerations and social impact - applicable lessons from other fields (e.g. robotics) - dimensions of intelligence, cognition and behavior - models of personality and cultural awareness - models of social competence - models of multimodal perception and action - models of emotional communicative behavior Implementation of IVAs - software engineering issues - real-time integrated systems - portability and reuse - standards / measures to support interoperability - specialized tools, toolkits and tool chains - specialized modeling and animation technologies Applications of IVAs - future role and/or current experience in various fields including - computer games - art and entertainment - education and training - simulation and visualization - delivery platforms: desktop, single/multi- user, virtual/augmented/mixed reality Conceptual Frameworks for IVAs - learned, evolved or emergent behavior - improvisational or dramatic interaction - stages of autonomy (from avatars to agents) - massive simulations of crowds SUBMISSION DETAILS Prospective authors are invited to submit full papers (12-14 pages), short papers (6-7 pages), or poster papers (1-2 pages) in Springer Lecture Notes in Computer Science (LNCS) format. For details on how to submit your paper, consult the conference web site: http://iva09.dfki.de IMPORTANT DATES 17 April, 2009 Submission of all papers 22 May, 2009 Notifications of acceptance 12 June, 2009 Camera-ready copies 01 June, 2009 GALA video submission 14-16 September, 2009 Conference ORGANIZATION Chairs Zsfia Ruttkay, University of Twente, The Netherlands Michael Kipp, DFKI, Germany Anton Nijholt, University of Twente, The Netherlands Hannes Hgni Vilhjlmsson, Reykjavk University, Iceland Best Paper Chair Thomas Rist, FH Augsburg, Germany Submissions Chair Patrick Gebhard, DFKI, Germany Poster and Demo Chair Dirk Heylen, University of Twente, The Netherlands Local Organization Chair Betsy van Dijk, University of Twente, The Netherlands Senior Program Committee Elisabeth Andr, University of Augsburg, Germany Ruth Aylett, Heriot-Watt University, UK Marc Cavazza, University of Teesside, UK Jonathan Gratch, University of Southern California, USA Stefan Kopp, Bielefeld University, Germany Jean-Claude Martin, LIMSI-CNRS, France Patrick Olivier, Newcastle University, UK Catherine Pelachaud, University of Paris 8, INRIA, France Helmut Prendinger, National Institute of Informatics, Japan MORE INFORMATION Please visit the conference web site: http://iva09.dfki.de/ Contact conference chair: z.m.ruttkay@ewi.utwente.nl GALA 2009 The Gathering of Animated Lifelike Agents will take place at IVA?09, see: http://hmi.ewi.utwente.nl/gala// CO-LOCATION WITH ACII?09 IVA?09 will be co-located in Amsterdam with the complementary Affective Computing & Intelligent Interaction International Conference (ACII?09) (http://www.acii2009.nl/), held 10-12 September 2009. While this is a great opportunity to make the most of a trip to Amsterdam, the same paper cannot be submitted to both conferences: papers with a primary focus on embodied conversational agents and virtual agents are encouraged to submit to IVA?09 ; papers with a primary focus on emotion are encouraged to submit to ACII?09.